
So the next part of this process that I needed to do is UV unwrap it and at first it looked really bad but I managed to get the UV sorted and looking pretty nice.

It looks a bit weird but when I am texturing this it will be simple because I will have 3ds max open so I know which part needs to be a certain texture.
More updates on this is coming for when I have textured this.
So far I like the way the model has come out and that I managed to get my ideas worked out and looking pretty nice and I can't wait to get it texture and see what it looks like. I do have one idea but I will need to see if it is possible and that would be to have a crystal in the middle of the hilt supported by the inside of the hilt but I might incorporate something like that into a different model as I have an idea for another hilt.

This is my lightsabre hilt fully textured and looking very nice if I do say so myself. The texture is more of a rusted look as I made it to be more like a forgotten relic that has been buried for such a long time. I may still do a more polished version like it had just been made including a crystal in the middle of it if it is possible.
Now that is textured it looks a lot better than just the model and I like it so much more now.
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