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Showing posts from June, 2016

Transferable Skills

Specialist skills Team work - Being good at teamwork in either the Games, Animation & VFX industry will help a lot for group projects within the companies as depending on the job that you are, if you were to be lead designing a project then you will need to be reliant on your work and the work of your colleagues. Creativity and Efficiency - Being creative and efficient is needed in these industries as being able to be efficient at getting your work done on time and being able to out your future projects is key to these industries. Being creative will get you far as it means you will have a lot of ideas for e.g. characters in games, visual effects on a movie and some animation sequences for a TV show these are key to these industries to keep you coming up with new ideas. The ability to think about the big picture - This will be useful as this skill means you will always keep in mind how the overall project should be like if it is a horror movie the overall movie should be dark and s...

Regulatory, Legal & Ethical issues in Games, Animation and VFX

Regulatory, Legal & Ethical Issues in Gaming Regulatory Ever since the beginning of video games, there has had to be restrictions on who can play what. These are now known as age restrictions. In the majority, these are well used and fair. However, there are problems. There are different policies all around the world depending on which country you live in, and difference policies for all states in the USA (The ESA). Legal Ratings of Games PEGI 3+ games won’t have a violence descriptor but may contain “Tom and Jerry” slapstick violence if it is not considered disturbing. PEGI 7+ games flagged with a violence descriptor may include “non-realistic violence towards fantasy characters” or “implied violence”. PEGI 12+ will have the Violence descriptor to signpost “violence towards human like characters” but this must be non-realistic so that bodies don’t remain when killed. This may also include violent sports like boxing providing there is no blood. PEGI 16+ games are flagged for...

Personal SWOT Analysis

SWOT Analysis A SWOT analysis is used to identify peoples Strengths, Weaknesses, Opportunities and Threats. Strengths: Knowledge of Industry software (3DS Max, Maya) I have a very creative mind for creating new things I am very punctual in my timekeeping Weaknesses: Can be distracted I never really seem to push myself when it is necessary I take way too planning than doing the work Opportunities: I am part of the NextGen course which helps me learn the ways of the industry that I am wanting to be a part of We often get people from the industry coming into our class to talk to us about our work and how we can improve it and giving us information about how to get started in the industry. My work can be looked at by people from the industry which in the end are looking for people to give jobs to. I have access to numerous industry programs such as 3DS Max, Unreal Engine and Unity allowing me to get a taste of what there is in the industry. Threats:  ...